Reversi vs Othello: What Is the Difference?

Discover the differences between Reversi and Othello. Learn about their shared origins, rule variations, trademarks, and why these names are used interchangeably.

Reversi vs Othello: Understanding the Difference

If you’ve ever searched for information about Reversi, you’ve probably noticed that many people call it “Othello” — and vice versa. Are they the same game? Different games? The answer is nuanced, and understanding the relationship between Reversi and Othello requires a brief journey through gaming history. For the full timeline, see the history of Reversi.

The Short Answer

Reversi and Othello are essentially the same game in modern practice. Both are played on an 8×8 board with black and white discs, using the same bracketing-and-flipping mechanic. The differences are primarily historical, legal, and procedural rather than fundamental.

However, there are subtle distinctions worth knowing.

Historical Origins of Reversi

Reversi was invented in England in 1883. The game’s invention is disputed between two men:

  • Lewis Waterman — A Londoner who claimed to have invented the game and published rules for it
  • John Mollett — Who also claimed invention and marketed the game

Both men published versions of the game around the same time, leading to a public dispute. Regardless of who truly invented it, Reversi quickly became a popular parlor game in Victorian England and spread across Europe.

Original Reversi Rules

The original Reversi rules had some differences from modern Othello:

  1. No fixed starting position — Players could place their first few discs more freely in the center area
  2. Starting player choice — Either player could go first (not always Black)
  3. Disc placement — In some versions, the first four moves involved placing discs in the center without flipping

The Birth of Othello

In 1971, Japanese game enthusiast Goro Hasegawa (長谷川五郎) patented and trademarked a game he called Othello. According to the World Othello Federation, Hasegawa credited his father for teaching him a game similar to Reversi, which he then refined and standardized.

Why “Othello”?

Hasegawa named the game after William Shakespeare’s play “Othello, the Moor of Venice.” The connection is poetic:

  • The play features dramatic conflict between characters associated with black and white
  • The game features black and white discs in constant conflict
  • The dramatic reversals in the play mirror the dramatic reversals on the game board

Hasegawa also coined the famous Othello tagline: “A Minute to Learn, A Lifetime to Master” — one of the most iconic game slogans in history.

Othello’s Standardized Rules

Hasegawa’s Othello established fixed rules:

  1. Standard starting position — D4: White, E4: Black, D5: Black, E5: White (always the same)
  2. Black goes first — Always
  3. Green board — The official Othello board is green (like a Reversi board)
  4. All other rules — Same as Reversi (bracketing, flipping, passing, most discs wins)

Key Differences: Reversi vs Othello

FeatureTraditional ReversiOthello
Invented1883, England1971, Japan
Starting PositionCould varyFixed (standard)
First MoveEither playerBlack always first
Board ColorVariedGreen (official)
TrademarkPublic domainTrademarked name
Core MechanicsBracket and flipBracket and flip
Board Size8×88×8
Disc Count6464

The Trademark Situation

“Othello” is a registered trademark, currently owned by Mattel (through its acquisition of various game companies). This has important implications:

  • Physical board games sold as “Othello” are licensed products
  • Other versions of the same game are often sold under the name “Reversi” to avoid trademark issues
  • Online and digital games frequently use “Reversi” or include it as an alternative name
  • The game mechanics themselves are not patented — only the “Othello” brand name is protected

This is why you’ll see many websites and apps use “Reversi” as the primary name while mentioning “also known as Othello.”

Modern Usage

Today, the terms are largely interchangeable in common usage:

  • Tournament players typically use “Othello” because the World Othello Championship (established 1977) uses this name
  • Casual players use either name depending on their region and familiarity
  • In Japan, the game is almost exclusively called “Othello” (オセロ)
  • In Europe, both names are common, with “Reversi” sometimes preferred
  • Online, both names are used to help players find the game regardless of which name they know

World Othello Federation

The World Othello Federation (WOF) was founded in 1977 and has organized annual World Championships since then. The WOF uses Othello rules (standard starting position, Black goes first) as the official competitive standard.

Countries with active Othello federations include Japan, France, the United Kingdom, the United States, and many others. Japan has historically been a powerhouse in competitive Othello, reflecting the game’s deep cultural roots there. See the World Othello Championship history for the full story of the annual championship.

Which Name Should You Use?

Both names are perfectly acceptable, and most people will understand you regardless of which one you choose:

  • Use “Reversi” if you want the historic, public domain name
  • Use “Othello” if you’re referring to competitive/tournament play
  • Use “Reversi (Othello)” if you want to be completely clear — which is what we do at Reversi Pro!

The Bottom Line

Whether you call it Reversi or Othello, you’re playing one of the world’s greatest strategy games. The core experience — the satisfying flip of discs, the battle for corners, the dramatic reversals — is the same regardless of the name. What matters is enjoying the game!

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How Othello Became a Global Phenomenon

The standardisation of rules under the Othello brand in 1971 was only the beginning. Goro Hasegawa licensed the game to Japanese toy maker Tsukuda Original, which commercialised it extensively in Japan through the 1970s. The game’s elegant tagline — “A Minute to Learn, A Lifetime to Master” — resonated globally, and international licensing deals brought Othello to Western markets.

Mattel picked up the rights for Western distribution and became the primary publisher of Othello in North America and Europe. The game became a bestselling board game in the late 1970s and 1980s, appearing in toy shops worldwide under the Othello name with its distinctive green board.

This commercial success created an interesting naming dynamic: consumers in markets where Mattel’s Othello was sold knew the game exclusively as “Othello.” Meanwhile, the original game name “Reversi” survived in encyclopaedias, older game books, and digital implementations that couldn’t use the trademarked name.

The World Othello Championship and the Name “Othello”

The founding of the World Othello Championship in 1977 cemented “Othello” as the name of the competitive game. Because the championship used the Othello name — and the World Othello Federation (WOF) was founded under that name — all subsequent competitive infrastructure used “Othello”:

  • National federations became “Othello federations” (e.g., British Othello Federation, Japan Othello Federation)
  • Players are ranked in the Othello community
  • Tournament formats, rating systems, and game databases use “Othello”

For competitive players and enthusiasts who engage with this ecosystem, “Othello” is unambiguously the correct name. “Reversi” to them refers to the historical predecessor or to non-standard implementations.

Why “Reversi” Persists Online and in Digital Games

Despite Othello’s dominance as a brand name, “Reversi” has remained the primary name in digital contexts for several reasons:

Trademark restrictions: Digital game publishers cannot use the “Othello” name without a licence from the trademark holder. Many online games, apps, and browser games use “Reversi” to avoid this issue while still offering the same game.

Search behaviour: Many users search for both “Reversi” and “Othello” interchangeably. Websites and apps that want to be found by both types of searchers naturally include both names.

Public domain name: “Reversi” has no trademark encumbrances. A developer can call their game Reversi without any legal considerations; calling it Othello requires licence agreements.

This is why you’ll find major digital platforms calling the game “Reversi” or “Reversi (Othello)” — not because they’re playing a different game, but because the trademark situation makes “Reversi” legally simpler.

Regional Naming Conventions

The name used varies significantly by geography:

RegionCommon name used
JapanOthello (オセロ) — almost exclusively
United StatesOthello (commercial) or Reversi (digital)
United KingdomBoth; Reversi slightly more common in casual use
FranceOthello (competitive) and Reversi (casual)
GermanyReversi slightly more common
Online / internationalBoth; sites often use “Reversi” as primary with “Othello” mentioned

In Japan, the name “Othello” is so dominant that “Reversi” is virtually unknown to the general public. The game is simply オセロ (Osero). This reflects both the game’s commercial history (Tsukuda Original’s strong marketing) and cultural embedding.

Are the Rules Actually Identical Today?

In practical terms: yes, the rules played in all competitive and most casual contexts are identical, regardless of whether you call it Reversi or Othello:

  • 8×8 board
  • Fixed starting position (d4:W, e4:B, d5:B, e5:W)
  • Black moves first
  • Bracketing and flipping mechanic
  • Passing when no legal move exists
  • Most discs wins

The historical differences — original Reversi allowed free initial placement and either player could go first — are entirely historical at this point. No serious player plays the pre-1971 “traditional Reversi” rules. When anyone says “Reversi” today, they almost universally mean the standardised game that is functionally identical to Othello.

Practical Implications for Buyers and Players

Buying a physical set: Look for “Othello” — that’s the trademarked product sold under licence. Generic versions may say “Reversi” on the box. Both contain the same game components: an 8×8 board and 64 reversible discs.

Joining a club or competition: Look for “Othello” clubs and federations. The competitive community universally uses the Othello name. Search for “[your country] Othello Federation” to find local clubs. Once found, see how Reversi tournaments work and the rating system to understand the competitive structure.

Playing online: Search for both names — you’ll find games under either. Reversi Pro uses the Reversi name (as the public domain name with no trademark constraints) while fully covering the game in all its strategic depth.

Discussing the game: Either name is understood by anyone familiar with the game. If precision matters (e.g., specifying standard starting position and Black-moves-first rules), either “Othello rules” or “modern Reversi rules” both convey this unambiguously.

Frequently Asked Questions

Is Reversi the same as Othello?

Reversi and Othello are extremely similar but not identical. Othello is a trademarked version of Reversi with a fixed starting position and the rule that black always goes first. Traditional Reversi allowed players to choose starting placement and starting player. In modern practice, both names refer to essentially the same game.

Which came first, Reversi or Othello?

Reversi came first. It was invented in England in 1883 by either Lewis Waterman or John Mollett (there was a dispute). Othello was trademarked in 1971 by Goro Hasegawa in Japan, based on the Reversi concept.

Why is Othello called Othello?

Goro Hasegawa named the game after Shakespeare’s play ‘Othello, the Moor of Venice.’ The name references the play’s themes of conflict between black and white characters, symbolized by the black and white game discs.

Can you buy Reversi?

You can buy physical Othello board game sets from major retailers and online stores. Since ‘Othello’ is trademarked by Mattel (previously by Tsukuda Original in Japan), physical sets are typically sold under the Othello name. Generic versions may be sold as ‘Reversi.’